Sorcery
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Masteries:  
  Alchemy
  Archery
  Bestiary
  Chronosophy
  Close Combat
  Construction
  Mysticism
  Sorcery
  Vampirism

New Character Classes

"Give a man a fire and he's warm for the day. But set fire to him and he's warm for the rest of his life."
- Terry Pratchett

Alchemist   Description: Sorcery is the knowledge and willing to manipulate the energies hidden in the elements. Being mainly an offensive power, only a few, albeit powerful protections are available.
Gameplay philosophy: Sorcery is mainly about dealing damage from afar. Like other caster classes the protection is low and melee contact should be avoided. Some skills, like Frosty Clutch for example, are mainly to ensure an escaperoute for the Sorcerer, if he finds himself cornered. Normally enemies should be dead, though, before they even come into melee range.


Skills:
1. Tier


Way of Ice Born in the depth of eternal winter, this magic chills to the bones

Toggled aura. Exclusive way-skill
69 Energy reserved

+8% cold
38% chance to 10% slow for 4 sec's

Way of Fire Being the oldest lore in magic arts, a follower of this way finds many different efficient ways to attack and defend

Toggled aura. Exclusive way-skill
69 Energy reserved

18 burn over 4 sec's
+9% fire
+4% fire resistance

Way of Lightning Magical energy can easily be transformed into electrical energy and then cast at opponents. This is the way of the lightning

Toggled aura. Exclusive way-skill
69 Energy reserved

+6% lightning
7% chance of 3-6 sec's stun
+10% speed

2. Tier


Snowballs In the hand of a magician, even snowballs can kill

Projectiles
46 Energy
5 projectiles

22 dmg
10-80 cold
32% chance to 6,1 sec's freeze

Fire Ball A single ball of fire, and yet never to underestimate

Projectile
36 dmg
15-67 fire
50-65 burn over 5 sec's

Elemental Shield Wrapping around himself the energy of the elements, the user is immune against their damage

Timed aura
17 sec's duration

+ 10 DA
+16% elemental resistance

Concentration Replenishes the spiritual powers through concentration. This slows down the movements

Toggled aura
70 Energy reserved

+ energy regeneration
- movement

3. Tier


Elemental Armor With the help of the elements, the magician can use better armor

Passive
-13% str. requirements for armor and shields
+ dmg resistance
+ vital resistance

Frosty Clutch Slows the enemies down and gives them cold-damage

Attack buff
63 Energy
3 sec's freeze duration

+62% absorption
27 cold
18-25% energy drain

Fire Wall A wall of fire damages enemies that come to close to its bearer

Toggled aura
14 fire retaliation
+ fire resistance

Electrical Shock Electrical charge hits and damages the enemy

Area attack with spread effect
61-133 lightning
1 sec stun

4. Tier



Blizzard A sudden climatic change that brings cold winds. Very cold winds

Area attack
128 Energy
10 sec's duration

60 cold

Electrical Charge Pure magical energy unfolds as electrical shocks but must be charged first.

LMB skill
4 charge levels

+15% dmg
+22% lightning
15% chance of 3 sec's stun

Physical Shield A stronger spell helps even against physical impact

Modification to "Elemental Shield"
+10% absorption
5% chance of 25% dmg reflected

5. Tier


Chasm A chasm is opened and magma finds its way out

Area attack
95 Energy
2-3 fragments

21 dmg
28-33 fire

Ball Lightning Ball-lightnings are an effective method to transport charges... onto enemies for example.

Projectile
57% chance for 11-15 pierce
56-166 lightning
21% chance for 12% reduced dmg for 4 sec's

6. Tier


Avalanche A deadly and surprising avalanche out of nowhere

Projectiles. Very long recharge
256 Energy

56-92 dmg
30-89 cold

Meteor Burning rocks fall from the sky and deal a lot of damage in the target-area

Projectiles. Very long recharge
62-113 dmg
112-236 fire

Implosion Positive and negative charges are unleashed simultaneously building a deadly implosion

Projectile
30 lightning
112 vital
5,8% chance to -65% to enemy health

Conversion Shield A more efficient way of using the energy gives the user impact-energy back as mana

Modification to "Elemental shield"
energy leech
energy leech retaliation